Working on a pillar for the path to frame and add some interest to it. Dynamesh obj so far... i think when i am happy i'll retopo and then sculpt that so i don't get any messy geometry. Let me know what you think. There are still a lot of shape i want for the narrow area of the pillar, and maybe some more interesting faces or broken areas. I'll keep updating as i get more progress on this. Work time on this so far its maybe an hour? maybe less i think.
UPDATE 1: More shape and silouhette work. Still a dynamesh low res that i will retopo when i am happy, and then zbrush detail from that low poly. Let me know if you have any suggestions or comments.
UPDATE 2: more detail to the sculpt and its using a different shader that is not so harsh. Let me know what you guys think.
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